
The formula used to define the percentage of damage reduction you have is (Armor * 0.675) + 19.8. Most armor sets and pieces in the game will increase the Armor stat, decreasing the amount of damage taken from all sources. For example, the Illuminator's set, despite providing no armor (protection) for the players at all, it still possesses stats that would benefit the player(s) somehow in the Frontier, unlike clothing where it is mainly based off on fashion.In order to clear up confusion on how this wiki defines the word 'Armor', we are defining it as any type of armor pieces or sets that specifically provides armor (protection) for the players and/or giving some sort of stats that would benefit the player in the Frontier, like Sight Range, Walkspeed, etc. Armor pieces will include all currently known standalone armor pieces that do not necessarily fit into a specific armor set or is simply seen as other armor pieces that players can wear to fill up missing armor set's slots.Armor sets will include all currently known armor sets that can be obtained in the Frontier and fits into a specific and proper armor set that is intentionally meant to be worn with other similar armor pieces that belong to the armor set.They are mainly separated into two main categories: Armor Sets and Armor Pieces. They give players a range of stats such as ranged damage, magic damage, melee damage, armor, etc. Armor is collectible equipment that can either be purchased, occasionally dropped by monsters, or obtained from other sources.
