
We found these well-blended overall and not eye-catching when just using the monitor normally, less eye-catching than they appear in press photos. Matte black plastics are used extensively, broken up by some dark metallic red plastic elements. The monitor adopts a homely style, with only a subtle hint of ‘gaming monitor’ look. Some of the key ‘talking points’ for this monitor have been highlighted in blue below, for your reading convenience. As usual, take such response times with a pinch of salt. A 1ms MPRT (Moving Picture Response Time) is specified, with the monitor using its strobe backlight setting. This supports a 144Hz refresh rate and 8-bit colour. More specifically, it’s based around a Panda FFS (Fringe-Field Switching) IPS-type CELL* with a custom backlight solution. We test all of these features out and assess the performance of the monitor more generally, using out usual suite of ‘real-world’ tests. But some notable changes aside from just panel type include a more generous colour gamut and the use of a flat rather than curved screen. It isn’t designed to replace the C24G1, comparing IPS and VA panel types is a bit of an apples to oranges comparison. The AOC 24G2U (referred to as 24G2U/BK or 24G2/BK due to black plastic, or simply 24G2 in some regions) offers an alternative with IPS-type panel. The AOC C24G1 is a good example of a VA model that offered a nice mixture of image quality and responsiveness. So far the high refresh rate options have centred around either TN models, built for speed, or VA models offering strong contrast and some improvements in colour handling at the expense of responsiveness. And for doing it for over 15 years! You deserve some kind of medal, but all I got you was this blog post.Many gamers are comfortable with a screen size of around 24” and are seeking an affordable solution with a good mixture of image quality and responsiveness. Thank you for giving us something that hardware vendors should have been doing all along.

So, thank you for all your hard work, signore Montalcini. Why aren’t we building things to last? Rather than filling up landfills with still-functional products, how about building something that looks nice and works well and continue to support it for as long as possible? What a concept. Companies shouldn’t be churning this stuff out with the expectation that people will just buy another one in a year or two or three. I still love this mouse and it works very well.Īnd that’s the thing.

Not today, Mad Catz! After a few minutes wangjangling some settings, remapping the 8 or so buttons to how I like them, I was back in business, putting away my trusty Apple Trackpad for another season.
#Usb overdrive settings like windows drivers#
I tried multiple combinations of drivers and software from their site with no success, some of which requiring painful operations to remove from my operating system.
#Usb overdrive settings like windows driver#
My Cyborg RAT7 wired mouse stopped working with macOS Sierra, the company Mad Catz (formerly Saitek?) having stopped updating the driver software in the hopes that it would force me into buying a newer mouse from them.

Today I finally bit the bullet, shelled out my $27 and bought a copy. Every time I plugged one of these things in, I’d search for a driver and would see mention of USB Overdrive and pass over it, opting for some other imperfect solution.

I put off buying this software for a couple of years, making due with sub-rate work-arounds and inadequate stop-gap drivers for a slew of random USB devices that have come and gone: The Xbox 360 controller that refused to work An array of mice and keyboards that if I were to line them all up, could probably populate a small computer accessory boutique or at least a Shopify store. This post is a note of appreciation for Alessandro Levi Montalcini‘s USB Overdrive for macOS.
